The Object: Become the wealthiest player through buying, selling, renting, hawking, stealing or any other means necessary not listed here.
Equipment: The equipment consists of the play board, dice – if you don’t happen to have any with you (and we would ponder why), we suggest you use three different coins allocating each side to one side of the dice, tokens (which you will have to find on your own. This is Ukropoly – do you think you’re going to be given everything for free?), no houses and no hotels – they all belong to the government, and play money – which you’ll have to dig out of your own individual pockets/purses.
Preparation: Have each player place his/her token down on the table. Everyone starts out with whatever money they originally have on them – fair play is for sissies, this is Ukropoly.
The Play: Each player in turn throws the dice/coins. The player with the highest roll would normally go first. In Ukropoly, the person with the most money gets that privilege. Place token on the corner marked “Go”, throw your dice and move your token as many spaces as you wish – you control the board at this point, you have the most money after all.
After you have completed as many plays as you wish, you may choose who plays next. The tokens remain on the spaces occupied and proceed from that point on the player’s next turn. Two or more tokens may rest on the same space at the same time. The person who was there first, however, may opt to kick the second token to whichever space he/she sees fit.
Depending on the space your token reaches, you may be entitled to buy real estate or other properties (if they haven’t already been purchased by the government), or be obliged to pay rent (probably the more realistic), pay taxes (if you feel like it), obey the Chance or Community Chest orders, Go To Jail, or etc...
If you throw doubles, you move your token as usual, if you throw doubles three times in succession, move your token immediately to the space marked "In Jail" and stay there for the rest of the game. You are obviously too lucky and prove a threat to someone.
Go: Each time a player’s token lands on or passes over GO, the player to your right owes you 75hrv.
Buying Property: You can’t. The president, prime minister, oligarchs, and quite possibly the babushka next door already own everything.
Chance and Community Chest: When you land on either of these spaces, read the instructions in order (one per person per space per play): they must be followed! The "Get Out of Jail Free" option may be used only once. If the player who falls on this option does not wish to use it, they may sell it, at any time, to another player at a price agreeable to both.
Income Tax: Pay the option listed or 10% of your wealth, whichever is higher to the richest player.
Jail: You land in Jail when...
(1) Your token lands on the space marked "Go to Jail",
(2) You draw a card marked "Go to Jail" or
(3) You throw doubles three times in succession.
If you are not "sent to jail" but in the ordinary course of play land on that space, you are "Just Visiting". But be careful: you must trade places with someone if he/she is already “in jail”.
Free Parking: There is no free parking available. Pay whatever fine the first person who walks by (acting as a GAIshnyk) tells you. This is paid directly to his/her pocket.
Houses/Hotels: There are none inexpensive enough for you to buy – are you kidding?
Bankruptcy: You are declared bankrupt if you owe more than you can pay either to another player or to the Bank, period. This will likely be the outcome for most.